UsableMarkets

markets, design, usability, research

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Entries Tagged as 'online games'

Virtually Waiting for Your Cash

January 10th, 2008 · 1 Comment · Usability, Virtual World Markets

I’m willing to bet that most people who read (or wrote) about the banning of “unregulated” banks in the virtual world Second Life were concerned with the legalistic, moral, and financial aspects of the story. (Covered in TechCrunch and the FT.) Reading a sentence like this from the FT … There was a run on [...]

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Interview with Dan Kelly, CEO of Sparter

November 28th, 2007 · 3 Comments · Financial Markets, Interviews, Virtual World Markets

Dan Kelly, CEO of Sparter, graciously agreed to speak with me over the Thanksgiving holiday. I encourage you to take the time and read this, since Dan spoke about a number of fascinating topics, such as gold farmers, virtual currency arbitrage (or lack thereof), scarcity in Virtual Worlds, and delivery risk. UsableMarkets: How did you [...]

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Sites You Should Know About: Sparter

October 25th, 2007 · Comments Off · Financial Markets

Sparter is one of those funny little sites that makes perfect sense if you’re comfortable not only with the online world (and all that entails), but the online economy, and all that entails. In particular, Sparter allows members of some online games, like WoW (World of Warcraft, for those of you who don’t know) and [...]

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